![]() Their ink is highly pigmented, waterproof, Copic proof, and archival, so your art will stand the test of time.Ĭopic Multiliners come in two versions: Standard and SP. Like other fineliners and drawing pens, they have firm needle-point tips that produce little or no line variation but are ideal for use with a ruler or curve template. If you put a premium on portability or just need to use a straightedge, Copic Multiliner Pens are the pens for you. Most importantly, you should feel free to “waste” pages in the sketchbook before you start on the comic paper. Sketchbooks are critical to the comic process, but have less stringent demands on paper smoothness and strength. If your page is much larger than the final size, shrinking down your art often magically smooths out tiny imperfections, but make sure that the proportions of your larger page match those of your intended print size. Including a “bleed” of extra art around the edge of a page leaves room for you or your publisher to crop and position your art, or for imprecise page trimming at the printer. Generally speaking, you should work with paper that is larger than the finished project will be. If you only plan to make comics for personal enjoyment, paper size is less important. It’s also best to choose paper that is the standard size for your type of comic. It should be strong enough to stand up to heavy erasing or very wet ink. Most importantly for a sustainable creative practice, make sure your workflow is filled with tools you can have fun working with.Ĭomic paper is usually smooth to allow for the use of dip pens, other fine-tipped tools like fineliners, and markers. While this guide recommends tools for a specific look, you can try what you want and get creative with the rest. For example, Lynda Barry creates moving works on lined notebook paper, 1 Daisuke Igarashi creates energetic backgrounds in ballpoint pen, 2 and Art Spiegelman drew the Pulitzer-winning Maus in fountain pen. Plenty of artists use unconventional media. This guide primarily features tools to create a polished, precise manga or superhero comic, but we’ll reiterate that any mark making tool can make sequential art. Traditional and digital media are complementary, not dichotomous. You could draw a comic completely in pencil and digitally color those lines you can digitally erase a color sketch from under ink you can skip inking big areas of black and fill those in digitally or overlay ink with digital screentones. If you happen to have the technology, it’s easy to marry traditional and digital processes. And for someone just starting out, real tools are still more affordable than a whole digital drawing tablet. Plus, don’t you already look at screens enough? Without an undo button nor infinite zoom, you can’t work details to death, so perhaps you’ll have a more efficient process. The tactile feedback from traditional art supplies gives you a sense of connection and control that’s harder to get with a screen. The real behavior of a pencil lead, brush, or nib gliding over paper creates livelier textures than a digital tool. But we promise there are still plenty of benefits to using traditional art supplies. These days digital drawing is easier than ever, and it may seem a bit silly to use tools that don’t come with an undo button. Planner Stickers, Pens, Stamps, and More. ![]() Japanese Stationery: What's the Big Deal?. ![]()
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